Image credit: Oculus rift Sitting in front of a flat-screen TV and watching video is going to feel like writing on a typewriter. And while virtual reality has peaked the interest of tech trailblazers, 2016 is the year it is expected to take measurable steps in targeting mainstream consumers. New virtual-reality headsets are expected from major tech companies Sony, HTC and Oculus. (Facebook acquired the company for $2 billion in 2014.) Prices of the immersive headsets are already falling and are expected to fall further, while the device’s usage is broadening beyond the gaming industry. For example, HBO recently created a completely immersive experience for Game of Thrones fans using the Oculus Rift headsets, says Windsor Holden, head of forecasting and consultancy at Juniper. Related: The Future of the Internet of Things Will Be 'Notification Hell' Before It Gets Better Your significant other may be a robot. Image credit: Softbank's consumer robo...